League Docs · Champion
Zed
the Master of Shadows
- Resource
- Energy
- Released
- 2012-11-13
Base Stats & Growth
- Health654 (+99/level)
- Health regen (per 5s)7 (+0.65/level)
- Mana200
- Mana regen (per 5s)50
- Attack damage63 (+3.4/level)
- Attack speed0.651 (+3.3%/level)
- Armor32 (+4.7/level)
- Magic resist29 (+2.05/level)
- Move speed345
- Attack range125
Abilities
Passive
- Cooldown: 10
- Damage: IF(Level > 16; 0.1; IF(Level > 6; 0.075; 0.05)) * E_HP * MOD_Magic
Q — Razor Shuriken
Zed and his shadows throw their shurikens.<br><br>Each shuriken deals damage to every enemy hit.
- Cooldown: 6 / 6 / 6 / 6 / 6
- Cost: 75 / 70 / 65 / 60 / 55
- Cast range: 925 / 925 / 925 / 925 / 925
- Width: 100
- Cooldown: 6
- Damage: (40 + 40 * P_Q + BO_AD) * MOD_Phys
W — Living Shadow
<font color='#FF9900'>Passive:</font> Zed gains energy whenever he and his shadows strike an enemy with the same ability. Energy can only be gained once per cast ability.<br><br><font color='#FF9900'>Active:</font> Zed's shadow dashes forward, remaining in place for a few seconds. Reactivating Living Shadow will cause Zed to switch positions with this shadow.
- Cooldown: 20 / 19 / 18 / 17 / 16
- Cost: 40 / 35 / 30 / 25 / 20
- Cast range: 325 - 650
- Effect radius: 2000 • Global
- Cooldown: 21 - P_W
- Damage: 0
E — Shadow Slash
Zed and his Shadows slash, dealing damage to nearby enemies. Enemies hit by a Shadow's slash are slowed.
- Cooldown: 5 / 4.5 / 4 / 3.5 / 3
- Cost: 40 / 40 / 40 / 40 / 40
- Effect radius: 315 • 290
- Cooldown: 5.5 - 0.5 * P_E
- Damage: (47.5 + 22.5 * P_E + 0.7 * BO_AD) * MOD_Phys
R — Death Mark
Zed becomes untargetable and dashes to an enemy champion, marking them. After 3 seconds the mark triggers, repeating a portion of all the damage Zed dealt to the target while they were marked.
- Cooldown: 120 / 110 / 100
- Cost: 0 / 0 / 0
- Cast range: 625 / 625 / 625
- Effect radius: Global
- Cooldown: 130 - 10 * P_R
- Damage: (AD + (DMG_HIT + DMG_E + DMG_Q * 2) * (0.1 + 0.15 * P_R)) * MOD_Phys