League Docs · Champion
Xerath
the Magus Ascendant
- Resource
- Mana
- Released
- 2011-10-05
Base Stats & Growth
- Health575 (+106/level)
- Health regen (per 5s)5.5 (+0.55/level)
- Mana400 (+22/level)
- Mana regen (per 5s)6.85 (+0.8/level)
- Attack damage55 (+3/level)
- Attack speed0.658 (+1.36%/level)
- Armor22 (+4.7/level)
- Magic resist30 (+1.3/level)
- Move speed340
- Attack range525
Abilities
Passive
- Cooldown: 16
- Damage: 0
Q — Arcanopulse
Fires a long-range beam of energy, dealing magic damage to all targets hit.
- Cooldown: 9 / 8 / 7 / 6 / 5
- Cost: 80 / 90 / 100 / 110 / 120
- Travel range: 700 – 1450 (based on channel time)
- Width: 145
- Cooldown: 10 - P_Q
- Damage: (30 + 40 * P_Q + 0.9 * AP) * MOD_Magic
W — Eye of Destruction
Calls down a barrage of arcane energy, slowing and dealing magic damage to all enemies in an area. Targets in the middle receive additional damage and a stronger slow.
- Cooldown: 14 / 13 / 12 / 11 / 10
- Cost: 80 / 90 / 100 / 110 / 120
- Cast range: 1000 / 1000 / 1000 / 1000 / 1000
- Effect radius: 275 • 125 • 250
- Cooldown: 15 - P_W
- Damage: (15 + 35 * P_W + 0.65 * AP) * MOD_Magic * (1 + 2/3 * STR_W)
E — Shocking Orb
Deals magic damage to an enemy and stuns them.
- Cooldown: 13 / 12.5 / 12 / 11.5 / 11
- Cost: 60 / 65 / 70 / 75 / 80
- Travel range: 1125
- Width: 120
- Cooldown: 13.5 - 0.5 * P_E
- Damage: (40 + 30 * P_E + 0.45 * AP) * MOD_Magic
R — Rite of the Arcane
Xerath immobilizes himself and gains numerous long-range barrages.
- Cooldown: 130 / 115 / 100
- Cost: 100 / 100 / 100
- Cast range: 5000 / 5000 / 5000
- Effect radius: 200
- Cooldown: 145 - 15 * P_R
- Damage: ((120 + 50 * P_R + 0.45 * AP) * (P_R + 3) + (15 + 5 * P_R + 0.05 * AP) * (P_R + 2) * STR_R) * MOD_Magic