League Docs · Champion

Vladimir

the Crimson Reaper

Resource
Crimson Rush
Released
2010-07-27

Base Stats & Growth

  • Health600 (+110/level)
  • Health regen (per 5s)7 (+0.6/level)
  • Mana2
  • Mana regen (per 5s)0
  • Attack damage55 (+3/level)
  • Attack speed0.658 (+2%/level)
  • Armor24 (+4.5/level)
  • Magic resist30 (+1.3/level)
  • Move speed330
  • Attack range450

Abilities

Passive

    • Cooldown: 0
    • Damage: 0

    Q — Transfusion

    Vladimir steals life from the target enemy. When Vladimir's resource is full, Transfusion will benefit from massively increased damage and healing for a brief time.

    • Cooldown: 9 / 7.9 / 6.8 / 5.7 / 4.6
    • Cost: 0 / 0 / 0 / 0 / 0
    • Cast range: 600 / 600 / 600 / 600 / 600
    • Cooldown: 10.1 - 1.1 * P_Q
    • Damage: (60 + 20 * P_Q + 0.6 * AP) * MOD_Magic * (1 + 0.85 * STR_Q)

    W — Sanguine Pool

    Vladimir sinks into a pool of blood, becoming untargetable for 2 seconds. Additionally, enemies on the pool are slowed and Vladimir siphons life from them.

    • Cooldown: 28 / 25 / 22 / 19 / 16
    • Cost: 0 / 0 / 0 / 0 / 0
    • Effect radius: 350
    • Cooldown: 31 - 3 * P_W
    • Damage: (25 + 55 * P_W + 0.15 * BO_HP) * MOD_Magic

    E — Tides of Blood

    Vladimir pays his own health to charge up a reservoir of blood which, when released, deals damage in the area around him but can be blocked by enemy units.

    • Cooldown: 13 / 11 / 9 / 7 / 5
    • Cost: 0 / 0 / 0 / 0 / 0
    • Effect radius: 600
    • Width: 120
    • Cooldown: 15 - 2 * P_E
    • Damage: IF(STR_E; 30 + 30 * P_E + 0.8 * AP + 0.06 * HP; 15 + 15 * P_E + 0.35 * AP + 0.015 * HP) * MOD_Magic

    R — Hemoplague

    Vladimir infects an area with a virulent plague. Affected enemies take increased damage for the duration. After a few seconds, Hemoplague deals magic damage to infected enemies and heals Vladimir for each enemy Champion hit.

    • Cooldown: 120 / 120 / 120
    • Cost: 0 / 0 / 0
    • Cast range: 625 / 625 / 625
    • Effect radius: 375
    • Cooldown: 120
    • Damage: (50 + 100 * P_R + 0.7 * AP) * MOD_Magic