League Docs · Champion

Varus

the Arrow of Retribution

Resource
Mana
Released
2012-05-08

Base Stats & Growth

  • Health600 (+105/level)
  • Health regen (per 5s)3.5 (+0.55/level)
  • Mana320 (+40/level)
  • Mana regen (per 5s)8 (+0.8/level)
  • Attack damage59 (+3.4/level)
  • Attack speed0.658 (+3.5%/level)
  • Armor24 (+4/level)
  • Magic resist33 (+1.1/level)
  • Move speed330
  • Attack range575

Abilities

Passive

    • Cooldown: 0
    • Damage: 0

    Q — Piercing Arrow

    Varus readies and then fires a powerful shot that gains extra range and damage the longer he spends preparing to fire.

    • Cooldown: 16 / 15 / 14 / 13 / 12
    • Cost: 50 / 55 / 60 / 65 / 70
    • Travel range: 895 – 1595 (based on channel time)
    • Width: 140
    • Cooldown: 17 - P_Q
    • Damage: (10 + 70 * P_Q + 1.2 * BO_AD) * MOD_Phys * (2/3 + 1/3 * STR_Q)

    W — Blighted Quiver

    Passive: Varus' basic attacks deal bonus magic damage and apply Blight. Varus' other abilities detonate Blight, dealing magic damage based on the target's maximum Health. Active: Varus empowers his next Piercing Arrow.

    • Cooldown: 40 / 40 / 40 / 40 / 40
    • Cost: 0 / 0 / 0 / 0 / 0
    • Cooldown: 40
    • Damage: (0.075 + 0.015 * P_W + 0.00039 * AP) * E_HP * MOD_Magic * (1 + 0.8 * STR_W)

    E — Hail of Arrows

    Varus fires a hail of arrows that deal physical damage and desecrate the ground. Desecrated ground slows enemies' Move Speed and reduces their self healing and regeneration.

    • Cooldown: 18 / 16 / 14 / 12 / 10
    • Cost: 90 / 90 / 90 / 90 / 90
    • Cast range: 925 / 925 / 925 / 925 / 925
    • Effect radius: 300
    • Cooldown: 20 - 2 * P_E
    • Damage: (30 + 30 * P_E + 0.9 * BO_AD) * MOD_Phys

    R — Chain of Corruption

    Varus flings out a damaging tendril of corruption that immobilizes the first enemy champion hit and then spreads towards nearby uninfected champions, immobilizing them too on contact.

    • Cooldown: 100 / 80 / 60
    • Cost: 100 / 100 / 100
    • Travel range: 1370
    • Tether radius: 650 • 600
    • Width: 240
    • Cooldown: 120 - 20 * P_R
    • Damage: (50 + 100 * P_R + AP) * MOD_Magic