League Docs · Champion

Udyr

the Spirit Walker

Resource
Mana
Released
2009-12-02

Base Stats & Growth

  • Health664 (+92/level)
  • Health regen (per 5s)6 (+0.75/level)
  • Mana271 (+50/level)
  • Mana regen (per 5s)7.5 (+0.45/level)
  • Attack damage62 (+4/level)
  • Attack speed0.65 (+3%/level)
  • Armor31 (+4.7/level)
  • Magic resist32 (+2.05/level)
  • Move speed350
  • Attack range125

Abilities

Passive

    • Cooldown: 50 - 10 * SC_6_11_16
    • Damage: 0

    Q — Wilding Claw

    Udyr gains attack speed and his next two attacks deal bonus physical damage. Recast: Gain even more attack speed, and the next two attacks call lightning to strike the target.

    • Cooldown: 6 / 6 / 6 / 6 / 6 / 6
    • Cost: 20 / 20 / 20 / 20 / 20 / 20
    • Effect radius: 450
    • Cooldown: 6
    • Damage: ((0.04 + 0.02 * P_Q + 0.0007 * BO_AD + (0.04 + 0.04 * SC_Linear + 0.0003 * BO_AD + 0.000002 * BO_HP) * STR_Q) * MOD_Phys + (0.18 + 0.18 * SC_Linear + 0.00072 * AP) * MOD_Magic * STR_Q) * E_HP

    W — Iron Mantle

    Udyr gains a shield and his next two attacks heal him. Recast: Gain an even bigger shield and heal based on max health over the next couple seconds.

    • Cooldown: 6 / 6 / 6 / 6 / 6 / 6
    • Cost: 40 / 40 / 40 / 40 / 40 / 40
    • Cooldown: 6
    • Damage: (25 + 20 * P_W + 0.5 * BO_AD + 0.4 * AP + (0.017 + 0.003 * P_W) * HP + (45 + 20 * P_W + 130 * SC_Linear + BO_AD + 0.65 * AP + 0.08 * HP) * STR_W) * MOD_Shield

    E — Blazing Stampede

    Udyr gains movement speed and his first attack against each target will Stun them. Recast: Gain even more movement speed and immunity to immobilizing effects for a couple seconds.

    • Cooldown: 6 / 6 / 6 / 6 / 6 / 6
    • Cost: 40 / 40 / 40 / 40 / 40 / 40
    • Cooldown: 6
    • Damage: 0

    R — Wingborne Storm

    Udyr surrounds himself in a glacial storm, damaging and slowing nearby enemies. Recast: Empower and unleash the storm, causing it to track enemies and deal additional damage.

    • Cooldown: 6 / 6 / 6 / 6 / 6 / 6
    • Cost: 40 / 40 / 40 / 40 / 40 / 40
    • Effect radius: 370 • 1300
    • Cooldown: 6
    • Damage: (20 + 60 * SC_Linear + 0.7 * AP + (16 + 64 * P_R + 1.4 * AP + (0.08 + 0.06 * SC_Linear + 0.00035 * AP) * E_HP * Form) * STR_R) * MOD_Magic