League Docs · Champion

Smolder

the Fiery Fledgling

Resource
Mana
Released
2024-01-31

Base Stats & Growth

  • Health575 (+100/level)
  • Health regen (per 5s)3.75 (+0.6/level)
  • Mana300 (+40/level)
  • Mana regen (per 5s)8.5 (+0.7/level)
  • Attack damage58 (+2.3/level)
  • Attack speed0.638 (+4%/level)
  • Armor24 (+4/level)
  • Magic resist33 (+1.1/level)
  • Move speed330
  • Attack range550

Abilities

Passive

    • Cooldown: 0
    • Damage: 0

    Q — Super Scorcher Breath

    Smolder breathes fire on an enemy. As he gains more stacks, this ability becomes more powerful.

    • Cooldown: 5.5 / 5 / 4.5 / 4 / 3.5
    • Cost: 25 / 25 / 25 / 25 / 25
    • Cast range: champion range (+ 100% bonus attack range)
    • Travel range: 500
    • Effect radius: 285 • 150
    • Cooldown: 6 - 0.5 * P_Q
    • Damage: (50 + 10 * P_Q + 1.3 * BO_AD) * (1 + CRIT * (0.75 + InfinityExtraCrit)) * MOD_Phys + STACK_P * (0.25 * (1 + CRIT * (0.75 + InfinityExtraCrit))) * MOD_Magic + MOH + POH + DMG_Sheen + IF(STACK_P >= 225; (0.00025 * BO_AD + 0.00005 * STACK_P) * E_HP * MOD_True)

    W — Achooo!

    Smolder lets out an adorable flaming sneeze that explodes when hitting enemy champions.

    • Cooldown: 14 / 13 / 12 / 11 / 10
    • Cost: 50 / 55 / 60 / 65 / 70
    • Travel range: 1500
    • Effect radius: 385
    • Width: 115
    • Cooldown: 15 - P_W
    • Damage: (35 + 35 * P_W + 0.8 * AP + 1.1 * BO_AD) * MOD_Phys + STACK_P * 0.55 * MOD_Magic

    E — Flap, Flap, Flap

    Smolder takes flight ignoring terrain and bombarding the lowest health enemy.

    • Cooldown: 24 / 22 / 20 / 18 / 16
    • Cost: 65 / 65 / 65 / 65 / 65
    • Travel range: 700
    • Cooldown: 26 - 2 * P_E
    • Damage: ((5 + 5 * P_E + 0.3 * AD) * MOD_Phys + STACK_P * 0.08 * MOD_Magic) * (5 + ROUNDDOWN(STACK_P / 100))

    R — MMOOOMMMM!

    Smolder calls his mom to breath fire from above, dealing extra damage and slowing enemies in the center of her fire.

    • Cooldown: 120 / 110 / 100
    • Cost: 100 / 100 / 100
    • Travel range: 4250 • -600
    • Effect radius: 1000
    • Width: 125
    • Cooldown: 130 - 10 * P_R
    • Damage: (50 + 100 * P_R + AP + BO_AD) * MOD_Phys * (1 + 0.5 * STR_R)