League Docs · Champion
Skarner
the Primordial Sovereign
- Resource
- Mana
- Released
- 2011-08-09
Base Stats & Growth
- Health630 (+110/level)
- Health regen (per 5s)7.5 (+0.75/level)
- Mana320 (+40/level)
- Mana regen (per 5s)7.2 (+0.75/level)
- Attack damage63 (+5/level)
- Attack speed0.625 (+2%/level)
- Armor33 (+4.5/level)
- Magic resist32 (+2.05/level)
- Move speed335
- Attack range150
Abilities
Passive
- Cooldown: 0
- Damage: (0.05 + 0.04 * SC_Linear) * E_HP * MOD_Magic
Q — Shattered Earth / Upheaval
Skarner rips a boulder from the earth that empowers his attacks and can be thrown as a powerful projectile.
- Cooldown: 8 / 6.75 / 5.5 / 4.25 / 3
- Cost: 30 / 30 / 30 / 30 / 30
- Effect radius: 300
- Cooldown: 9.25 - 1.25 * P_Q
- Damage: (30 * P_Q + 2.7 * BO_AD + 0.09 * BO_HP + 0.11 * E_HP) * MOD_Phys
W — Seismic Bastion
Skarner gains a shield and creates an earthquake whose shockwave damages and slows foes.
- Cooldown: 10 / 9 / 8 / 7 / 6
- Cost: 60 / 65 / 70 / 75 / 80
- Effect radius: 600 • 700
- Cooldown: 11 - P_W
- Damage: (30 + 20 * P_W + 0.8 * AP) * MOD_Magic
E — Ixtal's Impact
Skarner charges forward and passes through terrain. If he collides with a champion or large monster, he'll slam them into the next wall he hits to damage and stun them.
- Cooldown: 22 / 21 / 20 / 19 / 18
- Cost: 50 / 55 / 60 / 65 / 70
- Collision radius: 160
- Cooldown: 23 - P_E
- Damage: (30 * P_E + 0.06 * HP + 1.2 * BO_AD) * MOD_Phys
R — Impale
Skarner's tails lash forward to suppress enemy champions. Once suppressed, the victims will be dragged along by Skarner as he moves around.
- Cooldown: 120 / 105 / 90
- Cost: 100 / 100 / 100
- Travel range: -50 – 625
- Width: 350 • 200
- Cooldown: 135 - 15 * P_R
- Damage: (50 + 100 * P_R + AP) * MOD_Magic