League Docs · Champion

Skarner

the Primordial Sovereign

Resource
Mana
Released
2011-08-09

Base Stats & Growth

  • Health630 (+110/level)
  • Health regen (per 5s)7.5 (+0.75/level)
  • Mana320 (+40/level)
  • Mana regen (per 5s)7.2 (+0.75/level)
  • Attack damage63 (+5/level)
  • Attack speed0.625 (+2%/level)
  • Armor33 (+4.5/level)
  • Magic resist32 (+2.05/level)
  • Move speed335
  • Attack range150

Abilities

Passive

    • Cooldown: 0
    • Damage: (0.05 + 0.04 * SC_Linear) * E_HP * MOD_Magic

    Q — Shattered Earth / Upheaval

    Skarner rips a boulder from the earth that empowers his attacks and can be thrown as a powerful projectile.

    • Cooldown: 8 / 6.75 / 5.5 / 4.25 / 3
    • Cost: 30 / 30 / 30 / 30 / 30
    • Effect radius: 300
    • Cooldown: 9.25 - 1.25 * P_Q
    • Damage: (30 * P_Q + 2.7 * BO_AD + 0.09 * BO_HP + 0.11 * E_HP) * MOD_Phys

    W — Seismic Bastion

    Skarner gains a shield and creates an earthquake whose shockwave damages and slows foes.

    • Cooldown: 10 / 9 / 8 / 7 / 6
    • Cost: 60 / 65 / 70 / 75 / 80
    • Effect radius: 600 • 700
    • Cooldown: 11 - P_W
    • Damage: (30 + 20 * P_W + 0.8 * AP) * MOD_Magic

    E — Ixtal's Impact

    Skarner charges forward and passes through terrain. If he collides with a champion or large monster, he'll slam them into the next wall he hits to damage and stun them.

    • Cooldown: 22 / 21 / 20 / 19 / 18
    • Cost: 50 / 55 / 60 / 65 / 70
    • Collision radius: 160
    • Cooldown: 23 - P_E
    • Damage: (30 * P_E + 0.06 * HP + 1.2 * BO_AD) * MOD_Phys

    R — Impale

    Skarner's tails lash forward to suppress enemy champions. Once suppressed, the victims will be dragged along by Skarner as he moves around.

    • Cooldown: 120 / 105 / 90
    • Cost: 100 / 100 / 100
    • Travel range: -50 – 625
    • Width: 350 • 200
    • Cooldown: 135 - 15 * P_R
    • Damage: (50 + 100 * P_R + AP) * MOD_Magic