League Docs · Champion

Rumble

the Mechanized Menace

Resource
Heat
Released
2011-04-26

Base Stats & Growth

  • Health640 (+105/level)
  • Health regen (per 5s)7 (+0.6/level)
  • Mana150
  • Mana regen (per 5s)0
  • Attack damage64 (+3.2/level)
  • Attack speed0.644 (+1.85%/level)
  • Armor36 (+4.7/level)
  • Magic resist28 (+1.55/level)
  • Move speed345
  • Attack range125

Abilities

Passive

    • Cooldown: 0
    • Damage: (5 + 35 * SC_Linear + 0.25 * AP + 0.04 * E_HP) * MOD_Magic * STR_P

    Q — Flamespitter

    Rumble torches opponents in front of him, dealing magic damage in a cone for 3 seconds. While in Danger Zone this damage is increased.

    • Cooldown: 10 / 9 / 8 / 7 / 6
    • Cost: 0 / 0 / 0 / 0 / 0
    • Travel range: 600 • -50
    • Cooldown: 11 - P_Q
    • Damage: (31.25 + 31.25 * P_Q + (0.06875 + 0.00625 * P_Q) * E_HP + 1.3125 * AP) * MOD_Magic * (1 + 0.5 * STR_Q)

    W — Scrap Shield

    Rumble pulls up a shield, protecting him from damage and granting him a quick burst of speed. While in Danger Zone, the shield strength and speed bonus is increased.

    • Cooldown: 6 / 6 / 6 / 6 / 6
    • Cost: 0 / 0 / 0 / 0 / 0
    • Cooldown: 6
    • Damage: (-5 + 30 * P_W + 0.3 * AP + 0.04 * HP) * MOD_Shield * (1 + 0.5 * STR_W)

    E — Electro Harpoon

    Rumble launches a harpoon, electrocuting his target with magic damage, slowing their Move Speed, and reducing their Magic Resist. Rumble can carry 2 harpoons at a time. While in Danger Zone the damage and slow percentage is increased.

    • Cooldown: 0.5 / 0.5 / 0.5 / 0.5 / 0.5
    • Cost: 0 / 0 / 0 / 0 / 0
    • Travel range: 950 • 890
    • Width: 120
    • Cooldown: 6
    • Damage: (60 + 50 * P_E + AP) * MOD_Magic * (1 + 0.5 * STR_E)

    R — The Equalizer

    Rumble fires off a group of rockets, creating a wall of flames that damages and slows enemies.

    • Cooldown: 130 / 105 / 80
    • Cost: 0 / 0 / 0
    • Cast range: 1700 / 1700 / 1700
    • Travel range: -175 • 1135
    • Width: 410 - 368.4
    • Cooldown: 155 - 25 * P_R
    • Damage: (200 + 400 * P_R + 1.75 * AP) * MOD_Magic