League Docs · Champion
Rell
the Iron Maiden
- Resource
- Mana
- Released
- 2020-12-10
Base Stats & Growth
- Health620 (+104/level)
- Health regen (per 5s)7.5 (+0.85/level)
- Mana320 (+40/level)
- Mana regen (per 5s)7 (+0.7/level)
- Attack damage55 (+3/level)
- Attack speed0.625 (+2%/level)
- Armor30 (+4/level)
- Magic resist28 (+1.8/level)
- Move speed315
- Attack range175
Abilities
Passive
- Cooldown: 0
- Damage: 0.05 * (MR + AR) * MOD_Magic
Q — Shattering Strike
Rell deals magic damage to units in a line, breaking their shields and stunning them.
- Cooldown: 11 / 10.5 / 10 / 9.5 / 9
- Cost: 50 / 50 / 50 / 50 / 50
- Travel range: 520 • -220
- Width: 150
- Cooldown: 11.5 - 0.5 * P_Q
- Damage: (20 + 40 * P_Q + 0.6 * AP) * MOD_Magic
W — Ferromancy: Crash Down
Mounted: Rell Dismounts, crashing down in her armor, Knocking enemies up and gaining a large Shield. While dismounted, she gains Armor, Magic Resist, Attack Speed, and Attack Range, but is Slowed.<br><br>Dismounted: Rell forms her Mount, gaining a burst of speed and Knocking Up the next enemy she attacks.<br><br>
- Cooldown: 10 / 10 / 10 / 10 / 10
- Cost: 40 / 40 / 40 / 40 / 40
- Cast range: 100 - 400
- Effect radius: 180
- Collision radius: 200
- Cooldown: 10
- Damage: (30 + 30 * P_W + 0.6 * AP) * MOD_Magic
E — Full Tilt
Passive: Rell gains out of combat Move Speed.<br><br>Active: Rell and an ally gain ramping Move Speed, doubled toward enemies and each other. Her next Attack explodes, dealing magic damage.<br>
- Cooldown: 14 / 13 / 12 / 11 / 10
- Cost: 40 / 40 / 40 / 40 / 40
- Cast range: 1200 / 1200 / 1200 / 1200 / 1200
- Effect radius: 300 • 2200 • 1600
- Cooldown: 15 - P_E
- Damage: ((0.045 + 0.005 * P_E + 0.0003 * AP) * E_HP) * MOD_Magic
R — Magnet Storm
Rell explodes in a magnetic fury, violently Pulling nearby enemies toward herself. Then Rell constantly Drags nearby enemies toward herself for a short while, dealing magic damage over time.
- Cooldown: 120 / 100 / 80
- Cost: 100 / 100 / 100
- Effect radius: 450 • 375
- Inner radius: 225
- Cooldown: 140 - 20 * P_R
- Damage: (50 + 100 * P_R + 1.1 * AP) * MOD_Magic