League Docs · Champion

Rek'Sai

the Void Burrower

Resource
Fury
Released
2014-12-11

Base Stats & Growth

  • Health600 (+99/level)
  • Health regen (per 5s)2.5 (+0.5/level)
  • Mana100
  • Mana regen (per 5s)0
  • Attack damage62 (+3/level)
  • Attack speed0.667 (+2%/level)
  • Armor35 (+4.5/level)
  • Magic resist32 (+2.05/level)
  • Move speed340
  • Attack range175

Abilities

Passive

    • Cooldown: 0
    • Damage: 0

    Q — Queen's Wrath / Prey Seeker

    Rek'Sai's next 3 basic attacks deal bonus Physical Damage to nearby enemies.<br><br>While Burrowed, Rek'Sai launches a burst of void-charged earth that damages and reveals enemies hit.

    • Cooldown: 4 / 3.5 / 3 / 2.5 / 2
    • Cost: 0 / 0 / 0 / 0 / 0
    • Effect radius: 325
    • Cooldown: IF(Form; 10; 4.5 - 0.5 * P_Q)
    • Damage: IF(Form; (20 + 30 * P_Q + 0.7 * AP + 0.25 * BO_AD) * MOD_Magic; (1.25 + 0.05 * P_Q) * AD * (1 + CRIT * (CRITCRITDMG75 - 1)) * MOD_Phys)

    W — Burrow / Un-burrow

    Rek'Sai burrows into the ground, gaining new abilities and increased Move Speed. Her vision range is reduced and she cannot use basic attacks.<br><br>While Burrowed, Rek'Sai may cast Unburrow to knock up and damage nearby enemies.

    • Cooldown: 4 / 4 / 4 / 4 / 4
    • Cost: 0 / 0 / 0 / 0 / 0
    • Effect radius: 1500
    • Cooldown: 4
    • Damage: (5 + 25 * P_W + 0.8 * AP) * MOD_Magic * Form

    E — Furious Bite / Tunnel

    Rek'Sai bites her target, dealing physical damage, or bonus true damage if she has max Fury.<br><br>While Burrowed, Rek'Sai creates a re-usable, long lasting tunnel. Enemies can destroy it by standing on top of either entrance.

    • Cooldown: 6 / 6 / 6 / 6 / 6
    • Cost: 0 / 0 / 0 / 0 / 0
    • Cast range: 225 / 225 / 225 / 225 / 225
    • Cooldown: IF(Form; 19 - P_E; 6)
    • Damage: (45 + 25 * P_E + 0.6 * BO_AD) * (1 + 0.2 * STR_E) * NOT(Form) * MOD_Phys

    R — Void Rush

    Rek'Sai passively marks targets by damaging them. She can activate this ability to become briefly untargetable and lunge at a marked target for heavy damage based on their maximum health.

    • Cooldown: 120 / 100 / 80
    • Cost: 0 / 0 / 0
    • Cast range: 1500 / 1500 / 1500
    • Cooldown: 140 - 20 * P_R
    • Damage: (50 + 100 * P_R + BO_AD + (0.1 + 0.05 * P_R) * E_HP) * MOD_Phys