League Docs · Champion
Poppy
Keeper of the Hammer
- Resource
- Mana
- Released
- 2010-01-13
Base Stats & Growth
- Health610 (+110/level)
- Health regen (per 5s)9 (+0.8/level)
- Mana300 (+45/level)
- Mana regen (per 5s)7 (+0.7/level)
- Attack damage56 (+4/level)
- Attack speed0.658 (+2.5%/level)
- Armor35 (+5/level)
- Magic resist32 (+2.05/level)
- Move speed345
- Attack range125
Abilities
Passive
- Cooldown: 16 - 4 * SC_7_13
- Damage: (20 + 160 * SC_Linear) * MOD_Magic
Q — Hammer Shock
Poppy swings her hammer, dealing damage and creating a zone that will slow enemies and explode after a delay.
- Cooldown: 8 / 7 / 6 / 5 / 4
- Cost: 35 / 40 / 45 / 50 / 55
- Travel range: 460 • -120
- Width: 160
- Cooldown: 9 - P_Q
- Damage: (5 + 25 * P_Q + 0.75 * BO_AD + (0.065 + 0.005 * P_Q) * E_HP) * MOD_Phys * (1 + STR_Q)
W — Steadfast Presence
Poppy passively gains Armor and Magic Resist. This bonus increases when she is low on Health. Poppy can activate Steadfast Presence to gain Move Speed and stop enemy dashes around her. If a dash is stopped, the enemy is slowed and grounded.
- Cooldown: 20 / 18 / 16 / 14 / 12
- Cost: 50 / 50 / 50 / 50 / 50
- Effect radius: 400
- Cooldown: 22 - 2 * P_W
- Damage: (30 + 40 * P_W + 0.7 * AP) * MOD_Magic
E — Heroic Charge
Poppy dashes to the target and pushes it back. If the target is pushed into a wall, it is stunned.
- Cooldown: 14 / 13 / 12 / 11 / 10
- Cost: 70 / 70 / 70 / 70 / 70
- Cast range: 475 / 475 / 475 / 475 / 475
- Cooldown: 15 - P_E
- Damage: (40 + 40 * P_E + 1.2 * BO_AD) * MOD_Phys
R — Keeper's Verdict
Poppy channels a hammer strike that knocks enemies very far away.
- Cooldown: 140 / 120 / 100
- Cost: 100 / 100 / 100
- Travel range: 500 • 850 – 1200 (based on channel time)
- Effect radius: 180 • 225
- Width: 180
- Cooldown: 160 - 20 * P_R
- Damage: (100 + 100 * P_R + 0.9 * BO_AD) * MOD_Phys