League Docs · Champion

Pantheon

the Unbreakable Spear

Resource
Mana
Released
2010-02-02

Base Stats & Growth

  • Health650 (+109/level)
  • Health regen (per 5s)6 (+0.65/level)
  • Mana317 (+31/level)
  • Mana regen (per 5s)7.35 (+0.45/level)
  • Attack damage64 (+3.3/level)
  • Attack speed0.658 (+2.95%/level)
  • Armor40 (+4.95/level)
  • Magic resist28 (+2.05/level)
  • Move speed345
  • Attack range175

Abilities

Passive

    • Cooldown: 0
    • Damage: 0

    Q — Comet Spear

    Pantheon either thrusts his spear or throws his spear in the chosen direction.

    • Cooldown: 11 / 10.25 / 9.5 / 8.75 / 8
    • Cost: 25 / 25 / 25 / 25 / 25
    • Travel range: -40 - 560 • 1200
    • Width: 120 • 110
    • Cooldown: 11.75 - 0.75 * P_Q
    • Damage: (IF(E_CHPP <= 20; 80 + 75 * P_Q + 2.3 * BO_AD + AP; 40 + 30 * P_Q + 1.15 * BO_AD + 0.5 * AP) + (20 + 220 * SC_Level + 1.15 * BO_AD) * STR_Q) * MOD_Phys

    W — Shield Vault

    Pantheon dashes to a target, damaging and stunning them.

    • Cooldown: 13 / 12 / 11 / 10 / 9
    • Cost: 55 / 55 / 55 / 55 / 55
    • Cast range: 600 / 600 / 600 / 600 / 600
    • Cooldown: 14 - P_W
    • Damage: IFERROR((((0.055 + 0.005 * P_W + 0.00015 * AP + 0.00004 * BO_HP) * E_HP) + ((1.2 + 0.45 * SC_Linear) * (DMG_HIT * (1 - CRIT) + DMG_CRIT * CRIT) + 3 * (MOH + POH)) * STR_W); 0) * MOD_Phys

    E — Aegis Assault

    Pantheon sets his shield, becoming invulnerable to damage from the front and striking repeatedly with his spear.

    • Cooldown: 22 / 21 / 20 / 19 / 18
    • Cost: 80 / 80 / 80 / 80 / 80
    • Effect radius: 525
    • Cooldown: 23 - P_E
    • Damage: (5 + 50 * P_E + 1.5 * BO_AD + AD) * MOD_Phys

    R — Grand Starfall

    Pantheon composes himself and then leaps into the air, landing at a chosen location as a comet.

    • Cooldown: 180 / 165 / 150
    • Cost: 100 / 100 / 100
    • Cast range: 5500 • 1350 + 450
    • Effect radius: 450 • 125
    • Inner radius: 225 • 450
    • Cooldown: 195 - 15 * P_R
    • Damage: (100 + 200 * P_R + AP) * MOD_Magic + (40 + 30 * P_Q + 1.15 * BO_AD + 0.5 * AP) * MOD_Phys