League Docs · Champion

Ornn

the Fire Below the Mountain

Resource
Mana
Released
2017-08-23

Base Stats & Growth

  • Health660 (+109/level)
  • Health regen (per 5s)9 (+0.9/level)
  • Mana341 (+65/level)
  • Mana regen (per 5s)8 (+0.6/level)
  • Attack damage69 (+3.5/level)
  • Attack speed0.625 (+2%/level)
  • Armor33 (+5.2/level)
  • Magic resist32 (+2.05/level)
  • Move speed335
  • Attack range175

Abilities

Passive

    • Cooldown: 0
    • Damage: (0.09 + 0.08 * SC_Linear) * E_HP * MOD_Magic

    Q — Volcanic Rupture

    Ornn slams the ground, sending out a fissure dealing damage and slowing enemies hit. After a small delay, a magma pillar forms at the end location.

    • Cooldown: 9 / 8.5 / 8 / 7.5 / 7
    • Cost: 45 / 45 / 45 / 45 / 45
    • Cast range: 750 / 750 / 750 / 750 / 750
    • Width: 130
    • Cooldown: 9.5 - 0.5 * P_Q
    • Damage: (-5 + 25 * P_Q + 1.1 * AD) * MOD_Phys

    W — Bellows Breath

    Ornn advances, breathing fire. Enemies hit by the final gout of flame become Brittle.

    • Cooldown: 12 / 11.5 / 11 / 10.5 / 10
    • Cost: 45 / 50 / 55 / 60 / 65
    • Cast range: 500 • 560
    • Travel range: 0.75 seconds × 35% movement speed
    • Effect radius: 175
    • Cooldown: 12.5 - 0.5 * P_W
    • Damage: (0.11 + 0.01 * P_W) * E_HP * MOD_Magic

    E — Searing Charge

    Ornn charges, dealing damage to enemies he passes through. If Ornn collides with terrain while charging, the impact creates a shockwave around him which deals damage and knocks up enemies.

    • Cooldown: 14 / 13.5 / 13 / 12.5 / 12
    • Cost: 35 / 40 / 45 / 50 / 55
    • Cast range: 800 • 650
    • Effect radius: 360 • 150
    • Cooldown: 14.5 - 0.5 * P_E
    • Damage: (35 + 45 * P_E + 0.4 * BO_AR + 0.4 * BO_MR) * MOD_Magic

    R — Call of the Forge God

    Ornn summons a massive elemental at a location which travels toward him with increasing speed. Enemies run over by the elemental take damage, are slowed and are made Brittle. Ornn can recast the ability to charge into the elemental, redirecting it in the direction he hits it, causing the elemental to affect any enemies it runs over to be knocked up, dealing the same damage and re-applying Brittle.

    • Cooldown: 140 / 120 / 100
    • Cost: 100 / 100 / 100
    • Cast range: 300 / 300 / 300
    • Effect radius: 3000 • 2550
    • Width: 340
    • Cooldown: 160 - 20 * P_R
    • Damage: (150 + 100 * P_R + 0.4 * AP) * MOD_Magic