League Docs · Champion

Malzahar

the Prophet of the Void

Resource
Mana
Released
2010-06-01

Base Stats & Growth

  • Health580 (+101/level)
  • Health regen (per 5s)6 (+0.6/level)
  • Mana375 (+28/level)
  • Mana regen (per 5s)8 (+0.8/level)
  • Attack damage55 (+3/level)
  • Attack speed0.625 (+1.5%/level)
  • Armor18 (+4.7/level)
  • Magic resist30 (+1.3/level)
  • Move speed335
  • Attack range500

Abilities

Passive

    • Cooldown: 30 - 6 * SC_6_11_16
    • Damage: 0

    Q — Call of the Void

    Malzahar opens up two portals to the Void. After a short delay, they fire projectiles that deal Magic Damage and silence enemy champions.

    • Cooldown: 6 / 6 / 6 / 6 / 6
    • Cost: 60 / 65 / 70 / 75 / 80
    • Cast range: 900 / 900 / 900 / 900 / 900
    • Effect radius: 200
    • Cooldown: 6
    • Damage: (35 + 35 * P_Q + 0.55 * AP) * MOD_Magic

    W — Void Swarm

    Malzahar summons Voidlings to attack nearby enemies.

    • Cooldown: 8 / 8 / 8 / 8 / 8
    • Cost: 40 / 45 / 50 / 55 / 60
    • Cast range: 150 / 150 / 150 / 150 / 150
    • Cooldown: 8
    • Damage: (10 + 2 * P_W + 0.2 * AP + 0.4 * BO_AD + 5 + 3.5 * (Level - 1) * (0.7025 + 0.0175 * (Level - 1))) * MOD_Magic

    E — Malefic Visions

    Malzahar infects his target's mind with cruel visions of their demise, dealing damage over time. Using Malzahar's other spells on the target will refresh the visions.<br><br>If the target dies while afflicted by the visions, they pass on to a nearby enemy unit and Malzahar gains Mana. Malzahar's Voidlings are attracted to affected units.

    • Cooldown: 11 / 10 / 9 / 8 / 7
    • Cost: 60 / 70 / 80 / 90 / 100
    • Cast range: 650 / 650 / 650 / 650 / 650
    • Effect radius: 500
    • Cooldown: 12 - P_E
    • Damage: (45 + 35 * P_E + 0.8 * AP) * MOD_Magic

    R — Nether Grasp

    Malzahar channels the essence of the Void to suppress an enemy champion over a zone of damaging negative energy.

    • Cooldown: 140 / 110 / 80
    • Cost: 100 / 100 / 100
    • Cast range: 700 / 700 / 700
    • Tether radius: 1250
    • Cooldown: 170 - 30 * P_R
    • Damage: (50 + 75 * P_R + 0.8 * AP + (0.05 + 0.05 * P_R + 0.00025 * AP) * E_HP) * MOD_Magic