League Docs · Champion

Lee Sin

the Blind Monk

Resource
Energy
Released
2011-04-01

Base Stats & Growth

  • Health645 (+108/level)
  • Health regen (per 5s)7.5 (+0.7/level)
  • Mana200
  • Mana regen (per 5s)50
  • Attack damage66 (+3.4/level)
  • Attack speed0.651 (+3%/level)
  • Armor36 (+4.5/level)
  • Magic resist32 (+2.05/level)
  • Move speed345
  • Attack range125

Abilities

Passive

    • Cooldown: 0
    • Damage: 0

    Q — Sonic Wave / Resonating Strike

    Sonic Wave: Lee Sin projects a discordant wave of sound to locate his enemies, dealing physical damage to the first enemy it encounters. If Sonic Wave hits, Lee Sin can cast Resonating Strike for the next 3 seconds.<br>Resonating Strike: Lee Sin dashes to the enemy hit by Sonic Wave, dealing physical damage based on the target's missing Health.

    • Cooldown: 10 / 9 / 8 / 7 / 6
    • Cost: 50 / 50 / 50 / 50 / 50
    • Cast range: 1200 / 1200 / 1200 / 1200 / 1200
    • Effect radius: 400
    • Width: 120
    • Cooldown: 11 - P_Q
    • Damage: (60 + 60 * P_Q + 1.8 * BO_AD) * MOD_Phys * (1 + 0.5 * E_MISSHP(0))

    W — Safeguard / Iron Will

    Safeguard: Lee Sin rushes to target ally, shielding himself from damage. If the ally is a champion, they are also shielded. After using Safeguard, Lee Sin can cast Iron Will.<br>Iron Will: Lee Sin's intense training allows him to thrive in battle. Lee Sin gains Omnivamp.

    • Cooldown: 7 / 7 / 7 / 7 / 7
    • Cost: 50 / 50 / 50 / 50 / 50
    • Cast range: 700 / 700 / 700 / 700 / 700
    • Cooldown: 7
    • Damage: (15 + 45 * P_W + 0.8 * AP) * MOD_Shield

    E — Tempest / Cripple

    Tempest: Lee Sin smashes the ground, sending out a shockwave that deals magic damage and reveals enemy units hit. If Tempest hits an enemy, Lee Sin can cast cripple.<br>Cripple: Lee Sin cripples nearby enemies damaged by Tempest, reducing their Move Speed. Move Speed recovers gradually over the duration.

    • Cooldown: 8 / 8 / 8 / 8 / 8
    • Cost: 50 / 50 / 50 / 50 / 50
    • Effect radius: 450
    • Cooldown: 8
    • Damage: (10 + 25 * P_E + 0.9 * AD) * MOD_Magic

    R — Dragon's Rage

    Lee Sin performs a powerful roundhouse kick launching his target back, dealing physical damage to the target and any enemies they collide with. Enemies the target collides with are knocked into the air for a short duration. This technique was taught to him by Jesse Perring, although Lee Sin does not kick players off the map.

    • Cooldown: 110 / 85 / 60
    • Cost: 0 / 0 / 0
    • Cast range: 375 / 375 / 375
    • Collision radius: 160
    • Cooldown: 135 - 25 * P_R
    • Damage: (-50 + 225 * P_R + 2 * BO_AD) * MOD_Phys