League Docs · Champion

K'Sante

the Pride of Nazumah

Resource
Mana
Released
2022-11-02

Base Stats & Growth

  • Health625 (+120/level)
  • Health regen (per 5s)9.5 (+1/level)
  • Mana320 (+60/level)
  • Mana regen (per 5s)7 (+1/level)
  • Attack damage64 (+3.5/level)
  • Attack speed0.688 (+2.5%/level)
  • Armor36 (+5.2/level)
  • Magic resist30 (+2.1/level)
  • Move speed330
  • Attack range150

Abilities

Passive

    • Cooldown: 0
    • Damage: ((12 + (0.01 + 0.01 * SC_Linear + STR_R * (0.01 + 0.0001 * (BO_MR + BO_AR))) * E_HP) * MOD_Hit + AD * MOD_Hit)

    Q — Ntofo Strikes

    K'Sante strikes, damaging and slowing enemies in a short line.<br><br>On hit, grants a stack of Ntofo Strikes. At 2 stacks, K'Sante fires a shockwave that pulls enemies in.<br><br>When All Out, cooldown is reduced.

    • Cooldown: 3.5 / 3.5 / 3.5 / 3.5 / 3.5
    • Cost: 20 / 20 / 20 / 20 / 20
    • Travel range: 465 • 930
    • Width: 100 • 100
    • Cooldown: (3.5 - (1.5 / 120) * MIN(120; BO_AR + BO_MR)) * (1 - 0.33 * STR_R)
    • Damage: (40 + 30 * P_Q + 0.4 * (BO_AR + BO_MR)) * MOD_Phys

    W — Path Maker

    K'Sante charges up, taking reduced damage, then dashes, knocking back and stunning enemies.<br><br>When All Out, deals increased damage and no longer knocks back or stuns.

    • Cooldown: 14 / 13 / 12 / 11 / 10
    • Cost: 40 / 45 / 50 / 55 / 60
    • Travel range: 450
    • Cooldown: 15 - P_W
    • Damage: (15 + 30 * P_W + (0.08 + 0.0002 * (BO_AR + BO_MR)) * E_HP) * MOD_Phys

    E — Footwork

    K'Sante dashes and gains a shield. If targeting an ally, K'Sante dashes to the ally with increased range and both gain a shield.<br><br>When All Out, cooldown is reduced and speed is increased.

    • Cooldown: 10 / 9.5 / 9 / 8.5 / 8
    • Cost: 45 / 50 / 55 / 60 / 65
    • Travel range: 250 • 550
    • Cooldown: 10.5 - 0.5 * P_E
    • Damage: (27.5 + 42.5 * P_E + 0.135 * BO_HP) * MOD_Shield

    R — All Out

    K'Sante knocks an enemy back, launching them through any wall in their path. Then, K'Sante goes All Out and dashes after them, gaining increased damage, healing, and transformed abilities at the cost of reduced defenses.

    • Cooldown: 120 / 100 / 80
    • Cost: 100 / 100 / 100
    • Cast range: 300 / 300 / 300
    • Effect radius: 350 • 5000 • Global
    • Cooldown: 140 - 20 * P_R
    • Damage: (45 + 35 * P_R + STR_R * 0.025 * BO_HP) * MOD_Phys * (1 + STR_R)