League Docs · Champion
Karthus
the Deathsinger
- Resource
- Mana
- Released
- 2009-06-12
Base Stats & Growth
- Health620 (+110/level)
- Health regen (per 5s)6.5 (+0.55/level)
- Mana467 (+31/level)
- Mana regen (per 5s)8 (+0.8/level)
- Attack damage46 (+3.25/level)
- Attack speed0.625 (+2.11%/level)
- Armor21 (+4.7/level)
- Magic resist30 (+1.3/level)
- Move speed335
- Attack range450
Abilities
Passive
- Cooldown: 0
- Damage: 0
Q — Lay Waste
Karthus unleashes a delayed blast at a location, dealing damage to nearby enemies. Deals increased damage to isolated enemies.
- Cooldown: 1 / 1 / 1 / 1 / 1
- Cost: 20 / 25 / 30 / 35 / 40
- Cast range: 875 / 875 / 875 / 875 / 875
- Effect radius: 160
- Cooldown: 1
- Damage: (21 + 19 * P_Q + 0.35 * AP) * MOD_Magic * (1 + STR_Q)
W — Wall of Pain
Karthus creates a passable screen of leeching energy. Any enemy units that walk through the screen have their Move Speed and Magic Resist reduced for a period.
- Cooldown: 15 / 15 / 15 / 15 / 15
- Cost: 70 / 70 / 70 / 70 / 70
- Cast range: 1000 / 1000 / 1000 / 1000 / 1000
- Cooldown: 15
- Damage: 0
E — Defile
Karthus passively steals energy from his victims, gaining Mana on each kill. Alternatively, Karthus can surround himself in the souls of his prey, dealing damage to nearby enemies, but quickly draining his own Mana.
- Cooldown: 0.5 / 0.5 / 0.5 / 0.5 / 0.5
- Cost: 30 / 42 / 54 / 66 / 78
- Effect radius: 550
- Cooldown: 0.5
- Damage: (10 + 20 * P_E + 0.2 * AP) * MOD_Magic
R — Requiem
After channeling for 3 seconds, Karthus deals damage to all enemy champions.
- Cooldown: 200 / 180 / 160
- Cost: 100 / 100 / 100
- Effect radius: Global
- Cooldown: 220-20*P_R
- Damage: (50 + 150 * P_R + 0.7 * AP) * MOD_Magic