League Docs · Champion
Janna
the Storm's Fury
- Resource
- Mana
- Released
- 2009-09-02
Base Stats & Growth
- Health570 (+90/level)
- Health regen (per 5s)5.5 (+0.55/level)
- Mana360 (+50/level)
- Mana regen (per 5s)11.5 (+0.4/level)
- Attack damage47 (+2.5/level)
- Attack speed0.625 (+3%/level)
- Armor28 (+4.5/level)
- Magic resist30 (+1.3/level)
- Move speed325
- Attack range550
Abilities
Passive
- Cooldown: 0
- Damage: 0.3 * BO_MS * MOD_Magic
Q — Howling Gale
By creating a localized change in pressure and temperature, Janna is able to create a small storm that grows in size with time. She can activate the spell again to release the storm. On release this storm will fly towards the direction it was cast in, dealing damage and knocking away any enemies in its path.
- Cooldown: 14 / 14 / 14 / 14 / 14
- Cost: 90 / 95 / 100 / 105 / 110
- Travel range: 1100 – 1760 (based on seconds charged)
- Width: 240
- Cooldown: 14
- Damage: (20 + 35 * P_Q + 0.5 * AP + (15 + 15 * P_Q + 0.3 * AP) * STR_Q) * MOD_Magic
W — Zephyr
Janna summons an air elemental that passively increases her Move Speed and enables her to pass through units. She may also activate this ability to deal damage and slow an enemy's Move Speed.
- Cooldown: 8 / 7.5 / 7 / 6.5 / 6
- Cost: 50 / 55 / 60 / 65 / 70
- Cast range: 550 / 550 / 550 / 550 / 550
- Cooldown: 8.5 - 0.5 * P_W
- Damage: (25 + 30 * P_W + 0.5 * AP + 0.3 * BO_MS) * MOD_Magic + DMG_P
E — Eye Of The Storm
Janna conjures a defensive gale that shields an ally champion or turret from incoming damage and increases their Attack Damage.
- Cooldown: 16 / 15 / 14 / 13 / 12
- Cost: 70 / 75 / 80 / 85 / 90
- Cast range: 800 / 800 / 800 / 800 / 800
- Cooldown: 17 - P_E
- Damage: (40 + 40 * P_E + 0.55 * AP) * MOD_Shield
R — Monsoon
Janna surrounds herself in a magical storm, throwing enemies back. After the storm has settled, soothing winds heal nearby allies while the ability is active.
- Cooldown: 130 / 115 / 100
- Cost: 100 / 100 / 100
- Effect radius: 700
- Cooldown: 145 - 15 * P_R
- Damage: (150 + 150 * P_R + 1.5 * AP) * MOD_Heal