League Docs · Champion
Gwen
the Hallowed Seamstress
- Resource
- Mana
- Released
- 2021-04-15
Base Stats & Growth
- Health620 (+115/level)
- Health regen (per 5s)9 (+0.9/level)
- Mana330 (+40/level)
- Mana regen (per 5s)7.5 (+0.7/level)
- Attack damage63 (+3/level)
- Attack speed0.69 (+2.25%/level)
- Armor39 (+4.9/level)
- Magic resist32 (+2.05/level)
- Move speed340
- Attack range150
Abilities
Passive
- Cooldown: 0
- Damage: (0.01 + 0.00006 * AP) * E_HP * MOD_Magic
Q — Snip Snip!
Gwen snips her scissors in a cone up to 6 times dealing magic damage. Gwen deals true damage to units in the center and applies her passive to them on each snip.
- Cooldown: 6.5 / 5.75 / 5 / 4.25 / 3.5
- Cost: 40 / 40 / 40 / 40 / 40
- Effect radius: -50 – 465
- Width: 75 • 360 • 25
- Cooldown: 7.25 - 0.75 * P_Q
- Damage: ((25 * P_Q + 35 + 0.35 * AP) + (4 * P_Q + 6 + 0.05 * AP) * (1 + 4 * STR_Q)) * (1 - 0.5 * STR_Q) * MOD_Magic + ((25 * P_Q + 35 + 0.35 * AP) + (4 * P_Q + 6 + 0.05 * AP) * (1 + 4 * STR_Q)) * 0.5 * STR_Q * MOD_True + (2 + 4 * STR_Q) * DMG_P
W — Hallowed Mist
Gwen summons mist that protects her from enemies outside of it. She can only be targeted by enemies who enter the mist.
- Cooldown: 22 / 21 / 20 / 19 / 18
- Cost: 60 / 60 / 60 / 60 / 60
- Effect radius: 480
- Cooldown: 23 - P_W
- Damage: 0
E — Skip 'n Slash
Gwen dashes a short distance then gains Attack Speed, attack range, and magic damage <OnHit>On-Hit</OnHit> for a few seconds. If she hits an enemy during that time, this Ability's cooldown is partially refunded.
- Cooldown: 13 / 12.5 / 12 / 11.5 / 11
- Cost: 35 / 35 / 35 / 35 / 35
- Cast range: 350 • 450
- Cooldown: 13.5 - 0.5 * P_E
- Damage: 0
R — Needlework
Gwen hurls a needle that slows enemies hit, deals magic damage, and applies A Thousand Cuts to champions hit. <br><br>This ability can be cast up to two more times, with each cast throwing additional needles and dealing more damage.
- Cooldown: 120 / 100 / 80
- Cost: 100 / 100 / 100
- Travel range: -100 + 1350
- Width: 240 - 30
- Cooldown: 140 - 20 * P_R
- Damage: ((10 + 20 * P_R + 0.1 * AP) * MOD_Magic + DMG_P) * (1 + 8 * STR_R)