League Docs · Champion

Fizz

the Tidal Trickster

Resource
Mana
Released
2011-11-15

Base Stats & Growth

  • Health640 (+106/level)
  • Health regen (per 5s)8 (+0.7/level)
  • Mana317 (+52/level)
  • Mana regen (per 5s)6 (+0.8/level)
  • Attack damage58 (+3/level)
  • Attack speed0.658 (+3.1%/level)
  • Armor26 (+4.6/level)
  • Magic resist32 (+2.05/level)
  • Move speed335
  • Attack range175

Abilities

Passive

    • Cooldown: 0
    • Damage: 0

    Q — Urchin Strike

    Fizz dashes through his target, dealing magic damage and applying on hit effects.

    • Cooldown: 8 / 7.5 / 7 / 6.5 / 6
    • Cost: 50 / 50 / 50 / 50 / 50
    • Cast range: 550 / 550 / 550 / 550 / 550
    • Travel range: 550
    • Cooldown: 8.5 - 0.5 * P_Q
    • Damage: (-5 + 15 * P_Q + 0.55 * AP + AD) * MOD_Magic

    W — Seastone Trident

    Fizz's attacks bleed his enemies, dealing magic damage over several seconds. Fizz can empower his next attack to deal bonus damage and empower his further attacks for a short time.

    • Cooldown: 7 / 6 / 5 / 4 / 3
    • Cost: 30 / 40 / 50 / 60 / 70
    • Cooldown: 8 - P_W
    • Damage: (40 + 40 * P_W + 0.7 * AP) * MOD_Magic

    E — Playful / Trickster

    Fizz hops into the air, landing gracefully upon his spear and becoming untargetable. From this position, Fizz can either slam the ground or choose to jump again before smashing back down.

    • Cooldown: 16 / 14 / 12 / 10 / 8
    • Cost: 75 / 80 / 85 / 90 / 95
    • Cast range: 25 - 400
    • Effect radius: 375
    • Cooldown: 18 - 2 * P_E
    • Damage: (30 + 50 * P_E + 0.95 * AP) * MOD_Magic

    R — Chum the Waters

    Fizz tosses a fish in a direction that attaches to any champion that touches it, slowing the target. After a short delay, a shark erupts from the ground, knocking up the target and knocking any nearby enemies aside. All enemies hit are dealt magic damage and slowed.

    • Cooldown: 120 / 100 / 80
    • Cost: 100 / 100 / 100
    • Cast range: 1300 / 1300 / 1300
    • Cooldown: 140 - 20 * P_R
    • Damage: (60 + 120 * P_R + 0.6 * AP + (30 + 60 * P_R + 0.3 * AP) * STR_R) * MOD_Magic