League Docs · Champion
Darius
the Hand of Noxus
- Resource
- Mana
- Released
- 2012-05-23
Base Stats & Growth
- Health652 (+114/level)
- Health regen (per 5s)10 (+0.95/level)
- Mana263 (+58/level)
- Mana regen (per 5s)6.6 (+0.35/level)
- Attack damage64 (+5/level)
- Attack speed0.625 (+1%/level)
- Armor37 (+5.2/level)
- Magic resist32 (+2.05/level)
- Move speed340
- Attack range175
Abilities
Passive
- Cooldown: 0
- Damage: (12 + 0.3 * BO_AD + Level) * MOD_Phys
Q — Decimate
Darius winds up and swings his axe in a wide circle. Enemies struck by the blade take more damage than those struck by the handle. Darius heals based on enemy champions and large monsters hit by the blade.
- Cooldown: 9 / 8 / 7 / 6 / 5
- Cost: 25 / 30 / 35 / 40 / 45
- Effect radius: 460
- Inner radius: 240
- Cooldown: 10 - P_Q
- Damage: (20 + 30 * P_Q + (0.9 + 0.1 * P_Q) * AD) * MOD_Phys
W — Crippling Strike
Darius's next attack strikes an enemy's crucial artery. As they bleed out, their Move Speed is slowed.
- Cooldown: 5 / 5 / 5 / 5 / 5
- Cost: 40 / 40 / 40 / 40 / 40
- Cooldown: 5
- Damage: (1.35 + 0.05 * P_W) * AD * MOD_Phys
E — Apprehend
Darius hones his axe, passively causing his physical damage to ignore a percentage of his target's Armor. When activated, Darius sweeps up his enemies with his axe's hook and pulls them to him.
- Cooldown: 26 / 23.5 / 21 / 18.5 / 16
- Cost: 70 / 60 / 50 / 40 / 30
- Effect radius: 535
- Cooldown: 28.5 - 2.5 * P_E
- Damage: 0
R — Noxian Guillotine
Darius leaps to an enemy champion and strikes a lethal blow, dealing true damage. This damage is increased for each stack of Hemorrhage on the target. If Noxian Guillotine is a killing blow, its cooldown is refreshed for a brief duration.
- Cooldown: 120 / 100 / 80
- Cost: 100 / 100 / 0
- Cast range: 475 / 475 / 475
- Cooldown: 140 - 20 * P_R
- Damage: (125 * P_R + 0.75 * BO_AD) * (1 + STR_R) * MOD_True