League Docs · Champion
Briar
the Restrained Hunger
- Resource
- Frenzy
- Released
- 2023-09-14
Base Stats & Growth
- Health625 (+95/level)
- Health regen (per 5s)0
- Attack damage60 (+2.5/level)
- Attack speed0.644 (+2%/level)
- Armor30 (+4.5/level)
- Magic resist32 (+2.05/level)
- Move speed340
- Attack range125
Abilities
Passive
- Cooldown: 0
- Damage: (10 + 40 * SC_Linear + 0.5 * BO_AD) * MOD_Phys * (1 + STR_P)
Q — Head Rush
Briar leaps to a unit and hits enemies with The Heel Wheel (of Pain), stunning them and breaking their Armor.
- Cooldown: 13 / 12 / 11 / 10 / 9
- Cost: 0 / 0 / 0 / 0 / 0
- Cast range: 475 / 475 / 475 / 475 / 475
- Cooldown: 14 - P_Q
- Damage: (35 + 25 * P_Q + 0.6 * AP + 0.8 * BO_AD) * MOD_Phys + MOH + POH
W — Blood Frenzy / Snack Attack
Briar leaps forward and shatters her pillory, entering a Blood Frenzy that causes her to relentlessly pursue the nearest enemy (prioritizing champions). While frenzied, she gains increased Attack Speed and Move Speed, and her attacks deal damage in an area around her target.<br><br>Briar can reactivate this ability while frenzied to take a CHOMP out of her target on her next attack, dealing additional damage based on their missing Health, and healing Briar based on the damage she deals.
- Cooldown: 14 / 13 / 12 / 11 / 10
- Cost: 0 / 0 / 0 / 0 / 0
- Cast range: 75 - 300 • 650
- Effect radius: 1000 • 275
- Cooldown: 15 - P_W
- Damage: (-10 + 15 * P_W + 1.05 * AD + (0.09 + 0.00025 * BO_AD) * E_MISSHPV) * MOD_Phys
E — Chilling Scream
Briar refocuses her mind, removing Blood Frenzy and channeling energy into a powerful scream that damages and slows enemies. While charging, she takes reduced damage and heals for a portion of her max Health. A fully charged scream knocks foes back, dealing additional damage and stunning those who collide with a wall.
- Cooldown: 16 / 16 / 16 / 16 / 16
- Cost: 0 / 0 / 0 / 0 / 0
- Travel range: -100 • 400 – 600 (based on charge time)
- Width: 380
- Cooldown: 16
- Damage: (45 + 35 * P_E + AP + BO_AD + (65 + 75 * P_E + 2.4 * AP + 2.4 * BO_AD) * STR_E) * MOD_Magic
R — Certain Death
Briar kicks her pillory's hemolith gemstone, marking the first champion it hits as her prey. She then beelines straight to them, fearing other surrounding enemies upon arriving at her target, and enters a state of complete hemomania. She will pursue her prey until death, gaining the benefits of Blood Frenzy as well as additional Armor, Magic Resistance, Life Steal, and Move Speed.
- Cooldown: 120 / 100 / 80
- Cost: 0 / 0 / 0
- Travel range: 12000
- Effect radius: Global • 1500 • 575
- Width: 320
- Cooldown: 140 - 20 * P_R
- Damage: (50 + 100 * P_R + 1.3 * AP) * MOD_Magic