League Docs · Champion
Bard
the Wandering Caretaker
- Resource
- Mana
- Released
- 2015-03-12
Base Stats & Growth
- Health630 (+103/level)
- Health regen (per 5s)5.5 (+0.55/level)
- Mana350 (+50/level)
- Mana regen (per 5s)6 (+0.45/level)
- Attack damage52 (+3/level)
- Attack speed0.658 (+2%/level)
- Armor34 (+5/level)
- Magic resist30 (+1.3/level)
- Move speed335
- Attack range500
Abilities
Passive
- Cooldown: 0
- Damage: (30 + 6 * ROUNDDOWN(STACK_P / 5) + 0.4 * AP) * MOD_Magic
Q — Cosmic Binding
Bard fires a missile which will slow the first enemy struck, and continue onward. If it strikes a wall, it will stun the initial target; if it strikes another enemy, it will stun them both.
- Cooldown: 11 / 10 / 9 / 8 / 7
- Cost: 60 / 60 / 60 / 60 / 60
- Cast range: 850 / 850 / 850 / 850 / 850
- Width: 120
- Cooldown: 12 - P_Q
- Damage: (40 + 40 * P_Q + 0.8 * AP) * MOD_Magic
W — Caretaker's Shrine
Reveals a Health shrine which powers up over a short time, disappearing after healing and speeding up the first ally that touches it.
- Cooldown: 0 / 0 / 0 / 0 / 0
- Cost: 70 / 70 / 70 / 70 / 70
- Cast range: 800 / 800 / 800 / 800 / 800
- Cooldown: 18
- Damage: (12.5 + 37.5 * P_W + 0.7 * AP) * MOD_Heal
E — Magical Journey
Bard opens a portal in nearby terrain. Allies and enemies alike can take a one-way trip through that terrain by moving into the portal.
- Cooldown: 22 / 20.5 / 19 / 17.5 / 16
- Cost: 30 / 30 / 30 / 30 / 30
- Cast range: 900 / 900 / 900 / 900 / 900
- Cooldown: 23.5 - 1.5 * P_E
- Damage: 0
R — Tempered Fate
Bard sends spirit energy arcing to a location, putting all champions, minions, monsters, and turrets hit into stasis for a brief time.
- Cooldown: 110 / 95 / 80
- Cost: 100 / 100 / 100
- Cast range: 3400 / 3400 / 3400
- Effect radius: 350
- Cooldown: 125 - 15 * P_R
- Damage: 0