League Docs · Champion
Alistar
the Minotaur
- Resource
- Mana
- Released
- 2009-02-21
Base Stats & Growth
- Health685 (+120/level)
- Health regen (per 5s)8.5 (+0.85/level)
- Mana350 (+40/level)
- Mana regen (per 5s)8.5 (+0.8/level)
- Attack damage62 (+3.75/level)
- Attack speed0.625 (+2.125%/level)
- Armor40 (+4.7/level)
- Magic resist32 (+2.05/level)
- Move speed335
- Attack range125
Abilities
Passive
- Cooldown: 3
- Damage: (0.05 * HP) * MOD_Heal
Q — Pulverize
Alistar smashes the ground, dealing damage to nearby enemies and tossing them into the air.
- Cooldown: 14 / 13 / 12 / 11 / 10
- Cost: 50 / 55 / 60 / 65 / 70
- Effect radius: 375
- Cooldown: 15 - P_Q
- Damage: (20 + 40 * P_Q + 0.8 * AP) * MOD_Magic
W — Headbutt
Alistar rams a target with his head, dealing damage and knocking the target back.
- Cooldown: 14 / 13 / 12 / 11 / 10
- Cost: 50 / 55 / 60 / 65 / 70
- Cast range: 650 / 650 / 650 / 650 / 650
- Cooldown: 15 - P_W
- Damage: (55 * P_W + AP) * MOD_Magic
E — Trample
Alistar tramples nearby enemy units, ignoring unit collision and gaining stacks if he damages an enemy champion. At full stacks Alistar's next basic attack against an enemy champion deals additional magic damage and stuns them.
- Cooldown: 12 / 11.5 / 11 / 10.5 / 10
- Cost: 50 / 55 / 60 / 65 / 70
- Effect radius: 350
- Cooldown: 12.5 - 0.5 * P_E
- Damage: (50 + 30 * P_E + 0.7 * AP + (5 + 15 * Level) * STR_E) * MOD_Magic
R — Unbreakable Will
Alistar lets out a wild roar, removing all crowd control effects on himself, and reducing incoming physical and magical damage for the duration.
- Cooldown: 120 / 100 / 80
- Cost: 100 / 100 / 100
- Cooldown: 140 - 20 * P_R
- Damage: 0