League Docs · Champion

Alistar

the Minotaur

Resource
Mana
Released
2009-02-21

Base Stats & Growth

  • Health685 (+120/level)
  • Health regen (per 5s)8.5 (+0.85/level)
  • Mana350 (+40/level)
  • Mana regen (per 5s)8.5 (+0.8/level)
  • Attack damage62 (+3.75/level)
  • Attack speed0.625 (+2.125%/level)
  • Armor40 (+4.7/level)
  • Magic resist32 (+2.05/level)
  • Move speed335
  • Attack range125

Abilities

Passive

    • Cooldown: 3
    • Damage: (0.05 * HP) * MOD_Heal

    Q — Pulverize

    Alistar smashes the ground, dealing damage to nearby enemies and tossing them into the air.

    • Cooldown: 14 / 13 / 12 / 11 / 10
    • Cost: 50 / 55 / 60 / 65 / 70
    • Effect radius: 375
    • Cooldown: 15 - P_Q
    • Damage: (20 + 40 * P_Q + 0.8 * AP) * MOD_Magic

    W — Headbutt

    Alistar rams a target with his head, dealing damage and knocking the target back.

    • Cooldown: 14 / 13 / 12 / 11 / 10
    • Cost: 50 / 55 / 60 / 65 / 70
    • Cast range: 650 / 650 / 650 / 650 / 650
    • Cooldown: 15 - P_W
    • Damage: (55 * P_W + AP) * MOD_Magic

    E — Trample

    Alistar tramples nearby enemy units, ignoring unit collision and gaining stacks if he damages an enemy champion. At full stacks Alistar's next basic attack against an enemy champion deals additional magic damage and stuns them.

    • Cooldown: 12 / 11.5 / 11 / 10.5 / 10
    • Cost: 50 / 55 / 60 / 65 / 70
    • Effect radius: 350
    • Cooldown: 12.5 - 0.5 * P_E
    • Damage: (50 + 30 * P_E + 0.7 * AP + (5 + 15 * Level) * STR_E) * MOD_Magic

    R — Unbreakable Will

    Alistar lets out a wild roar, removing all crowd control effects on himself, and reducing incoming physical and magical damage for the duration.

    • Cooldown: 120 / 100 / 80
    • Cost: 100 / 100 / 100
    • Cooldown: 140 - 20 * P_R
    • Damage: 0