League Docs · Champion

Ahri

the Nine-Tailed Fox

Resource
Mana
Released
2011-12-14

Base Stats & Growth

  • Health590 (+104/level)
  • Health regen (per 5s)2.5 (+0.6/level)
  • Mana418 (+25/level)
  • Mana regen (per 5s)8 (+0.8/level)
  • Attack damage53 (+3/level)
  • Attack speed0.668 (+2.2%/level)
  • Armor21 (+4.2/level)
  • Magic resist30 (+1.3/level)
  • Move speed330
  • Attack range550

Abilities

Passive

    • Cooldown: 0
    • Damage: (75 + 90 * SC_Linear + 0.3 * AP) * MOD_Selfheal

    Q — Orb of Deception

    Ahri sends out and pulls back her orb, dealing magic damage on the way out and true damage on the way back.

    • Cooldown: 7 / 7 / 7 / 7 / 7
    • Cost: 55 / 65 / 75 / 85 / 95
    • Travel range: 900
    • Effect radius: 100
    • Width: 200
    • Cooldown: 7
    • Damage: (10 + 25 * P_Q + 0.5 * AP) * MOD_Magic + (10 + 25 * P_Q + 0.5 * AP) * MOD_True

    W — Fox-Fire

    Ahri gains a brief burst of Move Speed and releases three fox-fires, that lock onto and attack nearby enemies.

    • Cooldown: 9 / 8 / 7 / 6 / 5
    • Cost: 30 / 30 / 30 / 30 / 30
    • Effect radius: 150 • 550 • 725
    • Cooldown: 10 - P_W
    • Damage: (20 + 20 * P_W + 0.4 * AP) * MOD_Magic * (1 + 0.8 * STR_W)

    E — Charm

    Ahri blows a kiss that damages and charms an enemy it encounters, instantly stopping movement abilities and causing them to walk harmlessly towards her.

    • Cooldown: 12 / 12 / 12 / 12 / 12
    • Cost: 60 / 60 / 60 / 60 / 60
    • Travel range: 1000
    • Width: 120
    • Cooldown: 12
    • Damage: (40 + 40 * P_E + 0.85 * AP) * MOD_Magic

    R — Spirit Rush

    Ahri dashes forward and fires essence bolts, damaging nearby enemies. Spirit Rush can be cast up to three times before going on cooldown, and gains additional recasts when taking down enemy champions.

    • Cooldown: 140 / 120 / 100
    • Cost: 100 / 100 / 100
    • Cast range: 500 / 500 / 500
    • Effect radius: 600
    • Cooldown: 160 - 20 * P_R
    • Damage: (25 + 50 * P_R + 0.35 * AP) * MOD_Magic * (1 + 2 * STR_R)